45 SMG can be debugged

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Satch
Admin
Posts: 47

45 SMG can be debugged

Post#1 » 10 Sep 2016, 19:21

The 45 SMG is one of my favorite weapons, but a fun fact about the bug of killing through objects and doors can be fixed easily. The jhp ammo is bugged, however fmj ammo functions like any other. By writing the following line in the server config

ReplaceEquipment=SwatAmmo.UMP45SMG_JHP SwatAmmo.UMP45SMG_FMJ

players are unable to use the bugged ammo and this hence turns the .45 into a normal weapon.
“Don’t wish it was easier, wish you were better.”

-Chief

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rozz_vanity
Leader (D)
Posts: 3052

Re: 45 SMG can be debugged

Post#2 » 10 Sep 2016, 20:09

Thanx for the suggestion bro, but we already know ;)
Reason we still have it removed is because it caused lags.
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Satch
Admin
Posts: 47

Re: 45 SMG can be debugged

Post#3 » 10 Sep 2016, 20:33

Ahh ok, I wasn't aware of the lag issue, thank you for the response
“Don’t wish it was easier, wish you were better.”

-Chief

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rozz_vanity
Leader (D)
Posts: 3052

Re: 45 SMG can be debugged

Post#4 » 10 Sep 2016, 22:48

Maybe someday we change it again, many of us liked it. Maybe when we solve the existing lag problems idk :)
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tony_666
Sergeant
Posts: 20

Re: 45 SMG can be debugged

Post#5 » 03 Dec 2017, 14:49

its a fun weapon, but it causes a little bit of lag :lollipop:

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